I spent many hours furiously playing through the Xbox version of Lego Indiana Jones with one of my close friends till the early hours of the morning accumulating every achievement possible, although the achievements are a bit buggy It’s not quite as frustrating as you may think as it was incredibly fun to play. Anyway I’ve always been a big fan of the Lego games and have found them to have really good replay-ability and especially fun to play with friends. Anyhow, I will google away to see if their is a real answer as to why.So basically I managed to get my hands on a copy of Lego Batman 2 for the PS Vita, Thank you lovefilm. I tried it on the I7 rig and got a consistent 55 FPS at 1920 * 1080 with enhanced graphics. I want to know why this is really happening from somebody in the know because I find it insane that 3 teraflops of GPU power can't run such a silly and fun yet seemingly less than power hungry graphics engine. I'm going to also confirm this with my 4890 crossfire I7 920 rig to further solidify this reality. The FPS jumps to over 200 when you disable enhanced graphics and max every thing else including 8X FSAA. The FPS as tracked by FRAPS in Lego Batman with max detail is only 20 FPS with the enhanced graphics on. Try doing that in Arkham Asylum and it is also a slide show. I can't confirm why but it seems so similar to trying to run CUDA or Physics effects with ATI hardware. There is something wrong with the way depth of field is working and the occlusion effects.
I'm running Windows 7 64 bit with 4 gigs of DDR 2 800 RAM. I tried the demo with my Phenom X3 8750 w1 gig in triple crossfire at 2560 * 1600.
Okay it looks like ATI can't render the advanced effects
Also Ive got an nVidia 9600GT card with Physx Mod 1.2 and Forceware 196.12 installed mainly for Batman - AA.
I'm running the 10.3 WHQL drivers (no previous ATi drivers installed). In the AMD forums, their moderator blames Windows 7 for this. With the Catalysts, vsync doesn't seem to work properly on half my games, even when forced to "On" in the CCC, yet the Forceware drivers have no issue with this. My last ATi card was an X800 XL and I've gone through three generations of NV cards since then and have not had any issues at all with the Forcewares. I've gotta say that ATi still has it's share of driver issues. If I turn off the advanced effects in these games, thus making them look like an upscaled Playstation 2 version version of the game, the speed is fine. Pretty much every other game, including Crysis, simply flies. Does anyone else have this game and have similar performance issues? I've also confirmed that Lego Star Wars - The Complete Saga has even worse performance than Lego Batman, but strangely Lego Indiana Jones runs perfectly fine.
I was hoping to see over 100fps constantly with my setup but the game struggles to run at even 50fps! Apparently this isn't an unknown issue on ATi cards. Even a single 8800GT could run this game at a constant 60fps without issues. My old nVidia setup ate the game for breakfast, as it should since the game is just a console port from the Xbox 360. Previously I had a similar system with 2x 8800GTs in SLI. So I finally got my new rig together: watercooled I7 at 4.2GHz and 4870x2, 12GB RAM.